![]() Animation: Manual Keyframing Workflow.Mask Sprites in world space using the new SpriteMask component. With it comes new and improved workflows that gives the developer more control on how to pack sprites and use them at runtime. 2D: Introduced 2D Sprite Atlas, a new asset that will supplant the Sprite Packer.2D: Added Sprite Physics Shape to Sprite Editor, to allow users to set a custom default shape for a Sprite for generating collider shapes with a PolygonCollider2D. ![]() This is due to driver issues, so the problem will be addressed via a driver update, independently of Unity releases. xR: Rendering problems on Pixel Daydream when using 4x or 8x MSAA with single-pass stereo.GI: Lit clustering debug visualization does not show (to be fixed in patch) (911953).Audio: On Windows, AudioSource attached to VideoPlayer produces choppy sound when game iterations are overrunning. ![]() 2017.1.0f3 Release Notes (Full, diff from f2 at end) Known Issues
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |